Motion Design School – In-Depth Concept Art Free Download
You will learn the whole process of creating concept art: from a basic idea to the final piece of artwork, and get the feel of what it is like to be a part of a project for an animated movie.
What is this course about?
You will learn how to start with a basic idea or a concept to create a world of its own using simple tools and techniques. You will go through the whole process like concept artists in real studios do, and discover what it’s like to be a part of a project for an animated movie.
I’ll demonstrate the workflow of a concept artist. We will start with a line sketch and slowly work through the artwork by using techniques like Photobashing and 3D modeling to create a final piece.
This course is perfectly suitable for people who don’t know how to draw since I use basic techniques and simple examples. You will still be able to produce a great result, even with no prior knowledge!
What will I learn in Concept Art?
LESSON #1
Introduction to Concept Art
- Role of a concept artist in a project.
- Techniques used by concept artists in modern industry.
LESSON #2
Starting with a Line Sketch in Photoshop
- Visual language, design, and composition.
- Project introduction and working on a brief. Photoshop Interface.
- Drawing a Sci-Fi city.
LESSON #3
Tonal Sketch in Photoshop
- Analyzing references.
- Creating atmosphere and light. Principles of working with tone.
- Creating a simple tonal sketch
LESSON #4
Complex Tonal Sketch in Photoshop
Creating a complex sketch. Ways to make an image more interesting and appealing.
LESSON #5
Intro to Photobashing
- Photo bashing. Ways to use photos in your works.
- Working with value, color, and saturation.
- Preparing photo-textures for an efficient workflow.
LESSON #6
Photobashing P.2
- Techniques and tricks of photobashing.
- Using photos to complete a concept.
LESSON #7
Intro to 3D for Concept Artists in Blender
- Benefits of 3D for concept artists.
- Using 3D in a smart way.
- Intro to Blender. Simple modeling techniques. Working with primitives.
- Texturing in 3D.
LESSON #8
Composition and Keyframe Sketching
- Introduction to composition.
- 3D as a tool for making compositions.
- Rendering passes. Making sketches over simple 3D.
- Presentation of sketches of keyart/keyframe concept illustrations.
LESSON #9
Making Keyart/Keyframe Concept illustrations P.2
- 3D for the final concept illustration. Creating final models of the buildings.
- Texturing. Rendering passes and composing them in Photoshop.
- Photobashing. Overpainting and finalization of a concept illustration.
This course includes lessons 1 to 8
Motion Design School – In-Depth Concept Art Free Download
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