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Learn Squared - VFX in Unreal by Tyler Smith

Learn Squared – VFX in Unreal by Tyler Smith Free Download

Create real-time visual effects.

Learn the latest techniques to create real time visual effects in Unreal Engine from industry leading artist Tyler Smith. Using a fully constructed sandbox level included with your purchase, you’ll create beautiful and captivating effects to bring your game worlds to life, and take unique approaches to generate fire, water, snow, wind, and more.

Course Lesson Plan
Here’s the low-down on everything covered in this course.

16 hours 33 minutes
123 Videos
3.04 GB of Files
Tools Used
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Lesson 1
Fire
From the outset, you will learn by doing. After a few basic crash course videos, you will follow along with Tyler step-by-step as he creates a fire effect. Then as you reach certain milestones, you will break down what you’ve created to better understand it. This way, you’ll be hands-on with Unreal from very early on, rather than spending lots of time memorizing things at the beginning. After you’ve created all the various effects, you’ll learn to set dress your scene and capture it for your portfolio.

3 hours 59 minutes
37 Videos
Project Files

COLLAPSE LESSON
Guidance
Introduction
Meet Tyler
Preview02:07
Course Overview
Preview04:03
Lesson Overview
Preview00:51
Understanding VFX
Video Game Inspirations
Preview03:58
The Learning Curve
Preview03:29
VFX in Classic Art Terms
Preview01:45
Recommended Reading
Preview01:07
Simplicity in Chaos
Preview04:35
Gathering Reference
Preview04:34
Basic Fire Crash Course
Flame Texture
Preview13:51
Flame Texture Homework
Preview08:00
Material Creation
Preview10:33
Preparing Particles
Preview12:16
Particle Refinement
Preview13:18
Going In-Depth
Common Terminology
Preview03:23
Beware This Common Mistake
Preview01:59
Ember Material
Preview08:13
Using Cascade
Preview21:44
Finishing the Embers
Preview12:39
Creating Smoke
Basic Smoke Modeling
Preview04:44
Smoke Particles
Preview13:23
Mid-Way Adjustments
Preview14:20
Refraction
Preview08:24
Fire Effect Homework
Preview07:27
Scene Setup
Placing the Fire
Preview03:27
Burning Material
Preview09:50
Scene Polish
Preview13:16
Using the Project Files
Preview04:43
Scene Setup Homework
Preview07:05
Presentation
Using ArtStation
Preview01:14
Preparing Media
Preview00:44
GIF Creation Homework
Preview03:15
Screen Recording Video Homework
Preview02:56
Sequencer Video Homework
Preview08:41
Basic Video Editing
Preview02:54
Final Thoughts
Preview00:38
Niagara Lesson Preview
Preview00:32

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Lesson 2
Water
This lesson will cover the various forms of water. By utilizing your textures, materials and particles in a smart way, you’ll be able to re-use certain elements across many different effects. Falling water like rain and waterfalls, bodies of water like pools and streams, and water impacts like splashes and ripples, will all be covered here.

3 hours 27 minutes
22 Videos

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Lesson 3
Wind
In this lesson, you will try a new technique to apply wind to your scene. Every asset will be tied to a global wind parameter, so that all objects will blow in the same direction, and can be dynamically modified at the touch of a button. You’ll also cover various smaller effects, like blowing cloth, leaves and visible wind gusts.

1 hour 22 minutes
11 Videos

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Lesson 4
Life
This lesson will focus on living elements that can help your scene feel more natural. To demonstrate the concepts behind the elements of attraction, Tyler will begin by building a magic orb effect. Once you have the basic concepts down, the same principles can be applied to living creatures like birds, fish and insects.

2 hours 26 minutes
16 Videos

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Lesson 5
Snow
This lesson will focus on snow in its various forms. You will begin by creating simple snow covering the ground of your scene, and then move into more dynamic moving elements like snow gusts, falling clumps and fluttering snowflakes. Finally, Tyler will demonstrate another dynamic element often used in Unreal scenes: spraying blood, and the way it impacts with surfaces.

3 hours 21 minutes
22 Videos

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Lesson 6
Niagara
This bonus lesson will cover Unreal’s new Niagara VFX system. Tyler will take you through the interface, showing you how everything relates to what you’ve learned in Cascade. Then he will help you recreate the particle effects you made in Cascade within this new ecosystem. You’ll also explore exciting effects that you wouldn’t have been able to achieve in Cascade, thanks to Niagara’s advanced feature set.

NOTE: This lesson is designed to be undertaken after completing the five previous lessons in Cascade. If you skip directly here from the outset, you may be confused unless you’re already familiar with the software.

1 hour 55 minutes
15 Videos

Learn Squared – VFX in Unreal by Tyler Smith Free Download

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