Domestika – Introduction to Unreal Engine 4 for Scene Design Free Download
If you want to create fantastic narrative surroundings that can support a videogame’s story, you need imagination, as well as knowing how to use Unreal Engine 4, the most used platform in videogame development.
In this 5 course Domestika Basics, take the first steps toward creating your own virtual worlds, with the help of Guillermo Moreno, videogame developer specialized in scene composing and illumination, who teaches you how to create a diorama, using Unreal Engine, from scratch.
The first course constitutes your first approach to the software. Start by downloading Unreal Engine’s free version and installing it with the help of Guillermo, who also shows you how to set it up.
Continuing towards the second course, learn how to create a new project and how to use the program’s basic tools, as well as learning how to navigate various other details related to project management.
In the third course, familiarize yourself with the Foliage tool, what is it good for, how to configure it, and all of the possibilities it offers towards scene composition. Furthermore, learn how to generate new materials for your scene.
After, learn how to add vegetation to a scene, creating a new terrain and using different materials. Learn what collisions are and what they are used for in a videogame, and then generate a cinematic sequence using the Sequencer tool.
This Domestika Basics’ last course is dedicated to showing you how lights and illumination work in a scene, as well as the postprocessing and final rendering of your diorama.
When you finish this Domestika Basics, you will have familiarized yourself with the tool and you will have learned how to use it to create a unique scene in a simple way.
Course 1: Basic Interface of Epic Launcher and Unreal
U1: Welcome
Welcome
U2: Unreal installation
Unreal installation
U3: Creation of a project
Creation of a project
U4: Practice
Practice
Course 2: Configuration and Property Windows
U1: Welcome
Welcome
U2: Modes interface
Modes interface
U3: Viewport
Viewport
Viewport II
U4: World Outliner
World Outliner
U5: Details
Details
U6: Content Browser
Content Browser
U7: Practice
Practice
Course 3: Foliage and Materials
U1: Welcome
Welcome
U2: Foliage
Foliage
U3: Migration between projects
Migration between projects
U4: Painting with Foliage
Painting with Foliage
U5: Materials
materials
Materials II
U6: Material Instance
Material Instance
U7: Practice: Create basic scenario
Practice: Create basic scenario
Course 4: Landscape
U1: Welcome
Welcome
U2: Landscape Creation
Landscape Creation
U3: Landscape Material
Landscape material
U4: Assets and Foliage
Assets and Foliage
U5: Collisions and Blocking
Collisions and Blocking
U6: Sequencer
Sequencer
U7: Practice: Cameras and Kinematics
Practice: Cameras and Kinematics
Course 5: Illumination and Post Process Effects
U1: Welcome
Welcome
U2: Lights
Lights
U3: Full scene lighting
Full scene lighting
Full illumination of scene II
U4: Post Process
Post Process
U5: Final composition
Final composition
Final Composition II
U6: Practice
Practice
Domestika – Introduction to Unreal Engine 4 for Scene Design Free Download
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