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ft_UVPass

AEScripts ft-UVPass Bundle v5.5.1a for After Effects Full Version Free Download

With this bundle you will be able to re-texture your 3D objects and create 3D masks directly in After Effects by using AOVs such as UV pass (or ST map) and Position Map (or PPass).

ft-UVPass Pro
Directly re-texture your objects in After Effects using a “UV pass” (or ST map) rendered from your 3D package

Features:

New: replaced Adobe’s buggy subsampling function (caused extreme slowdowns) with own
New: subsampling can be toggled on and off with a new parameter (only for testing at the moment)
New: MFR and Apple Silicon compatibility
select a texture
tile texture
repeat texture
offset texture
keep uv pass alpha

ft-PPass2Matte
Creates mattes that are attached to objects in 3D renders by using a PPass (also called point pass, position pass or position point pass or world position pass). This will allow you to create custom mattes in After Effects without having to go back to the 3D program to generate them.

Until now this functionality was only available in Nuke, so we are very excited to bring this tool to After Effects.

New Features:

new parameter to directly display the point pass for sampling the relevant point
MFR and Apple Silicon compatibility
**Please note that this is no audio on the video.

AEScripts ft-UVPass Bundle v5.5.1a for After Effects Full Version Free Download

https://zeroupload.com/8d48f054aea1500cc559f3aff32689a6

https://1cloudfile.com/754s

https://bowfile.com/eqL2

https://pixeldrain.com/u/pBZgksqw

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