Motion Design School – 3D Character Design Partymaker (FULL) Free Download
Explore the classic 3D pipeline for sculpting, retopology, texturing, and character rendering.
What is this course about?
This course covers entire professional character modeling pipeline.
We will start by sculpting a character using Zbrush which is industry standard since digital sculpting was invented by Pixologic. You will learn common professional techniques to do retopology and uv unwrapping
to prepare model for texturing and rendering. Next you’ll use Substance Painter to paint textures on your model. Which is also industry standard used in most of the studios. In the final step, you’ll assemble the entire scene, create the materials and lighting, and render image.
Each lesson is based on the approach used in real commercial projects. Professional tips and tricks based on real-world experience will allow you to avoid common pitfalls and speed up your workflow.
Level
Basic
Format
Online
Lessons
7
Duration
7h
Required Software
ZBrush, Cinema 4D, 3dCoat, Substance Painter, Redshift
Language
English
Classical pipeline
You will learn the classical step by step approach to create a character 3d model. Starting from reference image
you will learn how to sculpt, retopology,
texture and render a character.
Industry-standard software
You will learn the most common tools and software used for character creation.
Zbrush for sculpting. 3dCoat for retopology and unwrapping. Substance Painter
for texturing.
Real experience tricks
This course contains an enormous number of tips and tricks based on real-world experience. We will discuss how to deal with common problems that everybody faces in real projects and deeply understand their causes.
COURSE CURRICULUM
What will I learn?
LESSON #1
Blocking
Getting to know Zbrush interface and learn basic tools to create a base for
the character using reference image
LESSON #2
Modeling
A deeper dive into Zbrush to add details to the model. Exploring various
ZBrush approaches to create and manipulate geometry
LESSON #3
Retopology
Learning retopology technics using 3dCoat and Cinema4d
LESSON #4
UV Unwrapping
Using 3dCoat to unwrap geometry
LESSON #5
Texture Painting
Learning Substance Painter basics. Texture painting and preparing maps
LESSON #6
Building a Scene
Modelling scene props using Cinema 4d. Posing a Character
LESSON #7
Render
Learning Redshift basics. Setup lighting. Creating shaders. Rendering final image
Motion Design School – 3D Character Design Partymaker (FULL) Free Download
https://zeroupload.com/f3af793e87debe6e20994c5a5171c62c
https://uploadhub.to/gm1zm8k5la3m
https://pixeldrain.com/u/zx97Sdwf